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Since moving to LA at the start of 2011, I've taken on various freelance jobs (Riot Games, Zoic Studios), worked as a staff Matte-Painter/Nuke Artist at The Mill LA (2012-2013), and contributed to many video-games through my work for premier concept art studio, One Pixel Brush (2013-2016). I currently work in the concept art dept. at Cloud imperium Games, designing ships for Star Citizen.
Escape Studios LA, Santa Monica, CA - Certificate, Nuke
Huntington University, Huntington, IN - Bachelor of Arts (2010)
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My focus is both environment concept art and production design. I love being a 'cinematographer', working with composition and lighting, but also getting into the nitty-gritty of figuring out how to make a particular design work, both from a visual and engineering angle. My methods involve a lot of 3D so I've become a proficient modeler and texture artist as well. Modo is my 3D modeler of choice.