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I spend most of my time freelancing for concept art studio, One Pixel Brush (which includes projects from every corner of the industry). But I've also worked with Riot Games, Zoic Studios, and MPC. My on-staff experience includes positions at both The Mill LA (matte painter/Nuke artist-2012-2013) and Cloud Imperium Games (concept artist 2016-2017).
Escape Studios LA, Santa Monica, CA - Certificate, Nuke
Huntington University, Huntington, IN - Bachelor of Arts (2010)
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My focus is both environment concept art and production design. I love being a 'cinematographer', working with composition and lighting, but also getting into the nitty-gritty of figuring out how to make a particular design work, both from a visual and engineering angle. My methods involve a lot of 3D so I've become a proficient modeler and texture artist as well. Modo is my 3D modeler of choice.